Skip to main content

Sekiro: Shadows Die Twice Beaten With Donkey Kong Bongos

Players are always coming up with interesting control schemes to take on From Software's famously challenging games, from Guitar Hero controllers to... Donkey Kong Bongo Drums!

A QA lead at Gearbox, AtwerkinYoshi, has taken on the tough Isshin, the Sword Saint encounter armed with this comical and curious controller choice. Check out the epic battle below, with an obvious spoiler warning! Check out our review for the game here.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Click here to watch embedded media

 



source https://www.gameinformer.com/gamer-culture/2019/04/25/sekiro-shadows-die-twice-beaten-with-donkey-kong-bongos

Comments

Popular posts from this blog

Running Down The History Of Wolfenstein

Today, first-person shooters are inescapable, with the biggest franchises letting players roam the battlefields of history and imagination to mow down foes, win wars, and emerge as the top contender on scoreboards. The genre hasn’t always been as ubiquitous as its current success suggests, however. While Doom is often remembered as the game that kickstarted the first-person shooter craze, Wolfenstein 3D paved the way for its sci-fi sibling to come screaming into existence. However, Wolfenstein is more than just a stepping stone. Over the years the pulpy WW2 has changed several developers’ hands, constantly transmuting and bouncing all over the place tone-wise, but has never lost its identity, even when both Medal of Honor and Call of Duty arrived, choosing to wallow about in arcadey violence instead of following the more realistic and procedural design of more modern WWII titles for two decades. With Wolfenstein II: The New Colossus out in a few weeks’ time, we thought it pertinent ...

Running Down The History Of Wolfenstein

Today, first-person shooters are inescapable, with the biggest franchises letting players roam the battlefields of history and imagination to mow down foes, win wars, and emerge as the top contender on scoreboards. The genre hasn’t always been as ubiquitous as its current success suggests, however. While Doom is often remembered as the game that kickstarted the first-person shooter craze, Wolfenstein 3D paved the way for its sci-fi sibling to come screaming into existence. However, Wolfenstein is more than just a stepping stone. Over the years the pulpy WW2 has changed several developers’ hands, constantly transmuting and bouncing all over the place tone-wise, but has never lost its identity, even when both Medal of Honor and Call of Duty arrived, choosing to wallow about in arcadey violence instead of following the more realistic and procedural design of more modern WWII titles for two decades. With Wolfenstein II: The New Colossus out in a few weeks’ time, we thought it pertinent ...